SkillsLib.ai

game development

55 skills tagged

SFX Design Workflow Optimizer
$35
3.8(20)
SFX Design Workflow Optimizer

Design production-ready SFX from concept through technical specs with Claude guidance

Concept Art Visual Brief Generator
$50
4.0(29)
Concept Art Visual Brief Generator

Generate detailed visual briefs and design specs from concept direction

Concept Art Brief to Visual Direction Generator
$40
3.9(25)
Concept Art Brief to Visual Direction Generator

Convert game briefs into comprehensive visual direction documents with mood boards and design specs

Multiplayer Balance Analysis & Diagnostic Framework
$50
3.8(24)
Multiplayer Balance Analysis & Diagnostic Framework

Diagnose multiplayer balance issues using data-driven frameworks and competitive design principles

Mobile Game UI Interaction Pattern Analyzer
$35
4.0(13)
Mobile Game UI Interaction Pattern Analyzer

Analyze mobile game UI patterns for touch responsiveness and player engagement

SFX Design Creative Brief Expansion
$35
4.0(32)
SFX Design Creative Brief Expansion

Expand vague SFX briefs into detailed technical specifications and production workflows

Game Systems Balancing Framework
$50
4.1(36)
Game Systems Balancing Framework

Systematically balance game mechanics using dependency mapping and mathematical modeling

Game Systems Balance Analyzer
$35
4.3(20)
Game Systems Balance Analyzer

Diagnose game economy and progression imbalances by mapping mechanical feedback loops

HUD Design System Architect
$30
3.7(23)
HUD Design System Architect

Design cohesive, accessible HUD systems with design tokens and developer specs

Multiplayer Netcode Architecture Assistant
$45
3.9(35)
Multiplayer Netcode Architecture Assistant

Design and troubleshoot multiplayer game networking architectures

Pipeline Shader Compiler Validator
$45
4.1(36)
Pipeline Shader Compiler Validator

Validate shader compilation pipelines across DirectX, Vulkan, Metal, and OpenGL

Shader Debugging & Optimization Assistant
$35
4.0(35)
Shader Debugging & Optimization Assistant

Debug, optimize, and refactor shader code across DirectX, OpenGL, and custom backends

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