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Analyze GPU memory bottlenecks and deliver platform-specific optimization strategies
Architect multi-layer ambient soundscapes with spatial and frequency specifications
Generate functional test cases and identify coverage gaps from game specs
Map game features to ESRB, PEGI, and platform cert requirements with test cases
Generate production calendars, dependency maps, and risk assessments for live service events
Generate platform-optimized game trailer scripts that drive engagement and conversions
Validate indie game scope against team, timeline, and budget constraints
Optimize 3D game assets with polycount reduction, LOD planning, and performance predictions
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