Forayconsulting
Created July 2026
Claude Skills by Forayconsulting
Skills (49)

Expand vague SFX briefs into detailed technical specifications and production workflows

Systematically balance game mechanics using dependency mapping and mathematical modeling

Diagnose game economy and progression imbalances by mapping mechanical feedback loops

Design cohesive, accessible HUD systems with design tokens and developer specs

Design and troubleshoot multiplayer game networking architectures

Validate shader compilation pipelines across DirectX, Vulkan, Metal, and OpenGL

Create and execute winning launch strategies for your side hustle

Debug, optimize, and refactor shader code across DirectX, OpenGL, and custom backends

Generate LOD strategies, polygon budgets & optimization docs for game environments

Design balanced puzzle progression systems with data-informed difficulty curves

Design interactive game menu systems with state flows and accessibility standards

Audit game UI against WCAG 2.1 standards and generate accessibility remediation priorities